Child of Destiny Phono
#690 · Uber RareBasis — Lv30 · Treasure 300% · Multi-hit 4250+4250+4250
Traits & Abilities
Tap any item for details.
Range
Attack range 350 · Strike zone 100~600- Child of Destiny Phono350Baseline

Tap a row to see that unit.
65 of the 421 enemies it counters reach further than it does · Shows the enemies just above and just below this cat in reach.
Range comparison →What to know about this unit
A ×3~4 bonus applies across 9 traits, and 423 enemies match. From a reach of 1000 it outranges 401 of them while 18 reach further. Those 18 are the ones the multiplier alone does not solve.
Its 600 range ranks 19, and with mid-to-high output it hits before it is hit.
25% of its cycle is windup — knock it back or freeze it mid-animation and the whole swing is gone.
216 frames between attacks puts it in the slowest 20% — a big hit lands rarely.
2,600 health (263th) and 1,800 attack (184th) together let it take hits while dealing them.
Its listed 1,800 attack is high, but the long windup means less of it actually lands.
5 knockback hits rank 36 — it holds its spot, so its damage does not get interrupted.
With 9 anti-traits it does not need the right stage to earn a slot — the reason it stays in a lineup is coverage.
3,400 to deploy (48th) with a 4,400-frame respawn (108th) — losing it once sets the run back.
Community grades: Korean SSS, Japanese SS.
Community rank
Korean community · Ver. 13.4 · 10-step scale
- SSSBase
Japanese community · Ver. 15.5 · 10-step scale
- SS2
Ranks are transcribed from community tier lists — not official, and they shift with each game version.
Not part of any series or collab — it may be a standing unit, or not wired up yet.
This cat isn’t part of any combo.
Community ratings
0 votesCommunity votes are never merged with source-site grades — they are separate axes.
Grade vote
Comments
Reading is open to everyone — an account is only needed to post or vote.
No comments yet.
Data updated 8/21/2026